« Harvest » : différence entre les versions
De OGX
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* Only resources stored on your '''planets''' are collected. | * Only resources stored on your '''planets''' are collected. | ||
* The module does not change your fleet or building queues; it only moves resources. | * The module does not change your fleet or building queues; it only moves resources. | ||
Version du 10 décembre 2025 à 21:49
Automatic resource harvest module
Introduction
The automatic resource harvest module lets you instantly collect resources from all your planets and send them to a single destination planet.
This service costs Dark Matter each time you use it and has a cooldown that depends on your account type (Commander or non-Commander).
How it works
When you use the automatic harvest module:
- You select a destination planet in your empire.
- The module scans all your planets and collects:
- Metal
- Crystal
- Deuterium
- All available resources are removed from each planet and transferred to the selected destination planet in one operation.
From the player’s point of view:
- You do not need to send any ships.
- There is no manual fleet to configure.
- The transfer is handled automatically by the game.
The exact Dark Matter cost per use is displayed in the game interface when you open the harvest module.
Cooldown and Commander bonus
After each use, the module enters a cooldown period during which it cannot be used again.
Cooldown values:
- Non-Commander accounts: 2 hours between each use.
- Commander accounts: 1 hour between each use.
You will see a countdown timer indicating when the module will be available again.
Limitations and notes
- Only resources stored on your planets are collected.
- The module does not change your fleet or building queues; it only moves resources.
Strategy tips
- Use the module to centralise resources on your main building or research planet before starting expensive upgrades.
- Combine the harvest with large construction or research plans to avoid sitting on huge amounts of scattered resources.
- Commander accounts benefit from a shorter cooldown (1 hour), allowing more frequent centralisation and finer resource management.
- Always check your destination planet’s storage levels before using the module to avoid wasting production.
