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= | = Expeditions = | ||
Expeditions are a core feature in OGX. They allow you to explore deep space and obtain resources, ships, or special events. | |||
== | == Expedition basics == | ||
An expedition is a special mission sent to an unexplored sector of space (usually position 16 in a system). | |||
These missions can bring various rewards, but they can also result in losses. | |||
To start an expedition, you need: | |||
* | * Ships (transport ships are generally recommended) | ||
* | * A free expedition slot | ||
* | * A sufficient level of Astrophysics | ||
== | == Astrophysics and expeditions == | ||
The Astrophysics Technology determines the maximum number of expeditions you can run at the same time. | |||
Summary: | |||
{| class="wikitable" style="text-align:center; width:50%; margin:auto;" | {| class="wikitable" style="text-align:center; width:50%; margin:auto;" | ||
|+ | |+ Expedition limit per Astrophysics level | ||
! | ! Astrophysics level !! Maximum expeditions | ||
|- | |- | ||
| | | 1–2 || 1 | ||
|- | |- | ||
| | | 3–6 || 2 | ||
|- | |- | ||
| 7+ || 3 | | 7+ || 3 | ||
|} | |} | ||
The Commander account (VIP) gives you one additional expedition slot. | |||
From level 7 and above, you can send up to 3 expeditions in parallel (4 with Commander). | |||
== | == Expedition targets == | ||
Expeditions must target position 16 of a solar system, for example: [1:123:16]. | |||
* | * There can never be a planet on this position. | ||
* | * It is reserved exclusively for exploration missions. | ||
== | == Possible expedition outcomes == | ||
Once the mission is over, an expedition can result in: | |||
=== | === Possible rewards === | ||
* | * Resources (Metal, Crystal, Deuterium) | ||
* | * Ships found and added to your fleet | ||
* | * Dark Matter (rare) | ||
* | * Flavor / narrative messages (mysterious logs, story events) | ||
=== | === Risks and dangers === | ||
* | * No discovery (nothing found) | ||
* | * Loss of ships (attacks, black hole, accidents) | ||
* | * Harmless encounters (nothing special happens) | ||
== | == Recommended duration == | ||
The optimal duration depends on distance but also on the random expedition algorithm. | |||
In general, a duration of about 1 to 2 hours is recommended for good results. | |||
== | == Tips for expeditions == | ||
== | * Never send your whole fleet. | ||
* [[ | * Prefer cheaper ships such as small or large cargoes. | ||
* [[ | * Avoid loading a lot of resources on expedition fleets. | ||
* [[ | * Use multiple expeditions in parallel instead of one huge risky one. | ||
* [[ | |||
== See also == | |||
* [[Astrophysics Technology]] | |||
* [[Ships]] | |||
* [[Colonization]] | |||
* [[Resources]] | |||
Dernière version du 7 décembre 2025 à 14:08
Expeditions
Expeditions are a core feature in OGX. They allow you to explore deep space and obtain resources, ships, or special events.
Expedition basics
An expedition is a special mission sent to an unexplored sector of space (usually position 16 in a system). These missions can bring various rewards, but they can also result in losses.
To start an expedition, you need:
- Ships (transport ships are generally recommended)
- A free expedition slot
- A sufficient level of Astrophysics
Astrophysics and expeditions
The Astrophysics Technology determines the maximum number of expeditions you can run at the same time.
Summary:
| Astrophysics level | Maximum expeditions |
|---|---|
| 1–2 | 1 |
| 3–6 | 2 |
| 7+ | 3 |
The Commander account (VIP) gives you one additional expedition slot.
From level 7 and above, you can send up to 3 expeditions in parallel (4 with Commander).
Expedition targets
Expeditions must target position 16 of a solar system, for example: [1:123:16].
- There can never be a planet on this position.
- It is reserved exclusively for exploration missions.
Possible expedition outcomes
Once the mission is over, an expedition can result in:
Possible rewards
- Resources (Metal, Crystal, Deuterium)
- Ships found and added to your fleet
- Dark Matter (rare)
- Flavor / narrative messages (mysterious logs, story events)
Risks and dangers
- No discovery (nothing found)
- Loss of ships (attacks, black hole, accidents)
- Harmless encounters (nothing special happens)
Recommended duration
The optimal duration depends on distance but also on the random expedition algorithm.
In general, a duration of about 1 to 2 hours is recommended for good results.
Tips for expeditions
- Never send your whole fleet.
- Prefer cheaper ships such as small or large cargoes.
- Avoid loading a lot of resources on expedition fleets.
- Use multiple expeditions in parallel instead of one huge risky one.
